Crysis 3
All the in-game settings were set to high. Anti-Aliasing was set to Low (1x) and V-Sync to Off.
Tomb Raider
All settings set to Ultra. Hair Quality and Shadows set to Normal. Tessellation, High Precision and Post Processing Enabled.
Sleeping Dogs
All settings maxed out. Anti-Aliasing set to High.
Far Cry 3
All Settings set to Very High. MSAA Anti-Aliasing set to 4X. V-Sync Off.
Analysis of benchmarks
We have many interesting revelations and implications from our tests. It is evident from our latency-focused 99th percentile tests and average FPS numbers that the new GeForces have edged ahead of the Radeons in their competing classes. Also, the GeForce GTX 760 is a step ahead from the GTX 660 Ti, and the same story goes for the GTX 770 against GTX 680. In both cases, the 700-series GPUs produce more total frames than their younger siblings, series-600. The rendering times are slightly lower too.
Compared to the Radeons, the new GeForces are a generally quicker than their counterparts, but the trouble starts in the last 1% frame rendered. The spikes occur due to longer frame times, and this translates to a hitch-ful gaming experience, which we could see and perceive. The slowdowns in the 1% render zone are more severe in the GeForce cards than the Radeon. The perceived difference is negligible though, tangibly.
The GeForce GTX 760 and GTX 770 are generally faster than their Radeon rivals, but the Radeons do a better job of mitigating the occasional animation hiccup.
Very immaculate. Very detailed. A good and comprehensive review. Doesn’t miss out on any details and yet manages to remain newbie-friendly.
Computer hardware always seems to overwhelm most users with its ‘perceived’ complexity, but with some patience, it is actually easy to get into.
Great review, but too bad the benchmarks do not cover the 1920×1080 resolution for the general gamer…
thanks for the feedback, will consider for our upcoming gpu reviews