Blizzard’s ongoing MMO project ‘Titan’ is going through a massive overhaul in terms of technology, design, and the development team. As per the reports the development is back to zero now and the release date has been pushed to 2016 at the earliest.
A Blizzard spokesman said in a statement: “ We’ve always had a highly iterative development process, and the unannounced MMO is no exception. We’ve come to a point where we need to make some large design and technology changes to the game. We’re using this opportunity to shift some of our resources to assist with other projects while the core team adapts our technology and tools to accommodate these new changes. Note that we haven’t announced any dates for the MMO.”
Sometime back Blizzard were quite upbeat on their next-gen MMO project and were suppose to launch it by 2014. Some of the most experienced developers from the successful ‘World Of Warcraft’ team were put to work on project ‘Titan’; which was supposedly targeted at a casual audience. But as per the latest reports, the initial team of 100 members have now been cut down to 30, with 70 people redirected to other work.
The reset button has been hit now and no one has any idea on what to expect from ‘Titan’ now.