Tomb Raider is an excellent game. It might have received a lot of bashing from the media because of Square Enix’s shady business antics, but that doesn’t change the fact that Tomb Raider provides a tight gameplay experience with unmatched immersion.
Crystal Dynamics sans Square-Enix is rebuilding the game for the next-gen consoles, the PlayStation 4 and Xbox One, called Tomb Raider: Definitive Edition, and is adding the graphical features that were missing on the PS3 and Xbox 360 versions. These features were available by default on the PC version of the game. Here’s a list:
- An all new Lara model created to take advantage of the power of next-gen consoles
- TRESS FX technology that delivers realistic hair simulation and motion with every strand being physically active
- Shader and lighting reworked to showcase the raw physicality of Lara’s journey through sweat, mud, and blood materials and effects
- All texture resolutions have been created at 4x resolution for maximum resolution and detail
- In-game characters, enemies and destructibility have been enhanced for added depth and realism.
- Subsurface scattering technology implemented to capture the most physically accurate lighting simulation
- Native 1080p gameplay
- All original downloadable content included
- Dark Horse comic digital version
- Brady Game mini-art book digital version
- Final Hours developer videos
Tomb Raider: Definitive Edition will hit Indian stores in late January for the PS4 and Xbox One. India pricing is yet to be finalised.
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