Growing up in the nineties (or the 2000s) wasn’t really growing up in the nineties if it wasn’t for Unreal Tournament, that FPS game everybody loved.

The legacy of one of the forerunners of the multiplayer-FPS genre lives on, as Epic Games have announced Unreal Tournament 4 in their official blogpost titled “The Future of Unreal Tournament Begins Today.” Along with the announcement, Epic has revealed its plan of action.

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UT4, or “The future Unreal Tournament” is a project taken up by a small of team of UT veterans created by the guys working on Unreal Engine 4. The entire game will be community-developed as an open collaboration between Epic, UT fans and UE4 (Unreal Engine 4) developers. “We’ll be using forums for discussion, and Twitch streams for regular updates” writes Steve Polge, the community manager.

Epic is inviting fans of the series to participate in the development by creating the free account and joining the forum discussion. All code, content and resources will be available live to UE4 devs on GitHub.

Following this unique game-developement model, Epic maintains that “The game will be true to its roots as a competitive FPS.” Versions for Windows, Mac and Linux are planned. No consoles, for now.

The blogpost also states that “When the game is playable, it will be free. Not free to play, just free.” Later on, a marketplace will be created where developers, nodders, artists and gamers can give away, buy and sell mods and content. For each sale, the developer Epic takes a cut, and that is how they plan to pay for the development of the game.

Interested in getting involved? Here are some important links.

  • For more details on the project, here’s Epic’s wiki page.
  • For participation in the project, visit the forums and register for a free account here.
  • Want updates to the project, subscribe to the newsletter.

Oh and by the way, if you want to know how the game will remotely look like, check out this Tech Demo for Unreal Engine 4, and be prepared to be blown away.

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